The 12 pieces have to be arranged into the complete Eight digit. The
pattern of the Eight is already provided and all what is left to do is
to discover the proper place for each piece within the pattern.
The turn-it-over puzzle. It consists of two Seven's - each of
different color. The object is to exchange the colors of the digits,
and in order to turn the color of a piece you have to turn that piece
The four simple rectangles growing in certain progression in their
sizes plus a rectangular outline. The goal is to place those
rectangles within the outline so that the outline of the digit Four
Seven pieces that have to be turned into ONE. Though some pieces seem
to be easily interchanged, the goal is to find the proper places
within the digit's outline for every of them to make the ONE appear.
A Zero is broken into four pairs of pieces. Each pair is formed from a
rectangle. Thus it brings you a set of eight pieces at once. Create
miscellaneous shapes from this set and let the fantasy be your
Three given four-letter words—PLAY RUSH HOUR—create an Annigram.
Shuffle the letters around in order to find new Annigrams of the three
four-letter words each. How many of them with valid English words and
with no word repeated can you find?