ShipWrecked is a fun comic strip puzzle that
looks easy, but requires keen logic to solve. Pay close attention to
the details provided in each picture!
Everyone knows the 15 Puzzle – a classic slider
with 15 blocks numbered 1 through 15. Here's its brand-new variation
with two main improvements: there are only 12 blocks, and you can
slide them in pairs only, with one block pushing another.
A classic sliding block puzzle with 3 levels.
The goal is to move the red block out of the frame. Use the mouse to
move the blocks. No counter for moves. The play is against the time
and each level has its score.
Move a block or more blocks onto a specified
position. Hold the goal button to see the aim of the puzzle. At all
times, must every block in the structure be fully supported by other
blocks or the ground. 17 levels. Two-layered sliding block concept
from Dries De Clercq.
Use the mouse to slide the pieces to get the King
Piece to the exit. Beat 20 levels to win the game. Some levels are
easier, but some levels are really hard! A sliding block puzzle from
Terrypaton.com.
The Primary Goal of Auditorium is to guide your
Flow into the various Audio Containers. As you fill those Containers,
light transforms into sound. Given enough light, the containers will
begin to sing together in a symphony, providing the ultimate Harmony
of Flow. More rules can be found
here.
Choose your path and follow the star. Move the
Black Knight by clicking on the cell with an arrow on it. Pushing some
buttons on the floor can be useful. But be aware of some other
chess-men on the way. 40 levels.
Turn all tiles yellow by dragging and placing
them next to exactly as many other tiles as the number they are
showing. Tiles turn green when next to too few other tiles, or red if
next to too many. 40 levels. Created by Matthew Stradwick.
27 cubes. Arrange them in a square block so that
each possible 3x3 section contains the numbers 1 to 9, with no
repetitions. All the numbers in each 3x3 section, row or column must
be oriented the same way.
Looks very funny at first sight: just 16 comic
strip pictures to be arranged in the correct order. A very hard puzzle
in reality where every subtle clue matters. Don't even bet how long it
will take you to produce the final cartoon.
Get the yellow polygon down in the cube, so it
would open itself. If you watch closely to the loading display you
will get a quick flash of the solution. The parts available to
move/rotate are always highlighted with arrows while rolling over.
Use WASD or arrow keys to turn the cube. Select
an area of the cube by dragging your mouse, then pick a shape to fill
it. All shapes must be used in such a way that any cube's face is
colored in one color only.
Put 11 hexaminoes within a board so that no two
pieces touch each other even at a corner. Three different challenges:
easy, medium, and hard. Presented as a visual-spatial puzzle contest at
Smart-Kit.
A letter, a number, a symbol, a shape or an
object invisibly floats upwards. What you can see is a spot where it
passes through horizontal line. Feels like "seeing through a line."
Guess what the object is. Once you know it - type your answer. The
answers are in English and can be words. By Evil-Dog.
Turn over the rows and the columns until a one
colored square is reached. Multilevel puzzle game with the levels from
3x3 to 8x8. Finding the proper algorithm of turning can ease the
solving process significantly.
A maze in which you have to find the starting
square first, and then visit all open squares with a blue runner which
always runs straight, as far as possible, stopping only when blocked
by the grid's edge, a black square, or a square already visited. Presented at ClickMazes as Java version by Andrea
Gilbert.
Get Smiley out of the board. For this just tilt
the board using the four arrow keys on your keyboard. A neat
multilevel Flash version by Alex Polonsky.
A 3x3 sliding block puzzle where the pieces
change they colors (blue or yellow) as they slide around, depending on
what pieces they bump into. Multilevel puzzle set with 12 challenges.
Presented at UniPuzzle.com.
15-in-1 puzzle game slideshow. Select any puzzle
in the bottom row and find the rules to it in the "Comments or
questions about Puzzle..." link below. Sequel to
Casual Gameplay Design Competition #1 from
Casual Gameplay.
Each of the 16 L-shaped pieces has two
semicircles cut off from it. Place all the 16 pieces with no
overlapping on the 6x8 board so that 16 full circles appear. To rotate
a piece, drop it onto a respective pad at right.