A 3x3 sliding block puzzle where the pieces
change they colors (blue or yellow) as they slide around, depending on
what pieces they bump into. Multilevel puzzle set with 12 challenges.
Presented at UniPuzzle.com.
15-in-1 puzzle game slideshow. Select any puzzle
in the bottom row and find the rules to it in the "Comments or
questions about Puzzle..." link below. Sequel to
Casual Gameplay Design Competition #1 from
Casual Gameplay.
Each of the 16 L-shaped pieces has two
semicircles cut off from it. Place all the 16 pieces with no
overlapping on the 6x8 board so that 16 full circles appear. To rotate
a piece, drop it onto a respective pad at right.
Choose a shape by clicking on it. Then move it
using your mouse or arrow keys. Goal - fit the shapes neatly inside
the grid. You can rotate the shapes and... scale them. The latter is
the option which makes this 5-level puzzle set quite an addictive
thing.
Arrange a 4x4 square from 16 jigsaw
pieces with numbers 0-15 on them so that the total of each
row and column in the square is equal to 30. Click on a
piece to pick it up and click again to drop it.
Put 8 chess queens on the board so
that they don't capture each other. A queen can capture
another queen if it is on the same row horizontally,
vertically, or diagonally.
A 3D Tetris with Soma pieces! It looks and feels harder
than its famous 2D predecessor, but at the same time it is
a great tool to train your spatial imagination. While the
3D pieces fall down try to rotate and move them in order to
complete layers. A completed layer will then disappear.
Complete and remove as many layers as possible. Each next
level is faster.
A remake of the Vexed puzzle game
originally written by James McCombe. Move similar color
blocks together, causing them to disappear. The blocks can
be dragged to either the right or left and fall down in the
empty spaces. 12 levels, each of 59/60 challenges.
21-in-1 puzzle game slideshow. Select
any puzzle in the bottom row and find the rules to it in
the "Comments or questions about Puzzle..." link below.
Some rules are quite intuitive.
A Flash game of classic Nim. The
pearls are grouped in three rows. You take alternative
turns with your opponent. On your turn you may remove as
many pearls as you like from any one row. Your goal is to
leave the last pearl for your opponent to take. It can
happen your opponent wins instantly. But note, there is a
certain strategy which allows you to win instead.
One more Java version of the famous
Rolling Block maze game. Click the arrows to roll a 1x1x2
block and get it from the start position marked with the
red square to the goal position marked with blue square.
You cannot roll the block onto the obstacles on your way.
Four levels to play.
A 3D Flash variation on the Solitaire
theme. Jump over another peg (ball) and remove it. The last
peg should be on the black spot. Several levels of
difficulty. You are playing against the time on each level.
When a level is completed 15 seconds are added.
Make all sixteen squares the same
color. Clicking a square switches its color and the colors
of all the squares surrounding it. The moves are counting.
It seems the task won't be easy and some algorithm of
clicking has to be applied.
A new collection of small sliding
block puzzles for the serious addicts. The board is always
rectangular but the triangle parts of the pieces are of the
greater importance. Only horizontal and vertical moves are
allowed, though very often you will be tempted to move
diagonally.
Help the mummy of pharaoh Tutan-gammon rebuild
all pyramids which were raised in honor of Rah. You will deal with
mobile tiles turning over when you leave them, star-gates working as
teleports or opposite side of the maze. 100 levels.
Move the red-white-and-blue crate from the
lowCrate Movinger-left corner to the upper-right corner (between the
red and blue posts). Use your mouse to drag the crates. The posts
block the movement of the crates. It's claimed the task can be
performed in less than 70 steps.
R. JIMLAND INC. can afford only one
electric light bulb for their security lighting, but they
have installed an array of moveable mirrors. Your goal is
to rotate the mirrors in order to illuminate an intruder. A
set of 10 mazes from Eric W. Solomon.
Reposition the tiles so that the pathways all
join up leaving no loose ends. You must use all the tiles, but the
final shape is unrestricted. 4-in-1 puzzle set.