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Expert
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Starry Night Maze |
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Get to the star marked GOAL in a
series of moves. You can only end your move on a star that
has either the same color or the same shape as the star at
the start of your move. An interactive version of a cover
maze from GAMES Magazine, December, 2006. |
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The Checkered TOY |
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A 2-in-1 checkerboard puzzle.
Twelve checkered pieces have to be arranged into the TOY
word. Then they have to be arranged into a regular 8x8
chessboard. The object is to solve both challenges. Sound
like a toy? By
Serhiy Grabarchuk. |
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Tetramino Contours |
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Five transparent tetramino pieces with
only thin outlines constitute a nice environment for a
variety of square-grid-based patterns. Almost 20 patterns
are already given. Surely, release your own creativity and
build several more patterns on your own. By
Peter Grabarchuk. |
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The Active Mazes |
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A set of mazes where the walls
change with every step you make! Reach the red square
following one simple diagonals swap rule: when you
move forward, the square at your right-back swaps with the
square on your left-front. Don't let the walls entrap you!
From Clickmazes. |
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Colorsok |
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A clone of a great java game called
Socolor. Your goal is to push the tiles of the same color
together in a group. Use the keyboard arrows to push the
tiles. Almost two dozen challenges in the set. You can
select or reset a challenge anytime. By Nick Kouvaris. |
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FlipFive |
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Each time you rotate either vertical
or horizontal pair of neighboring tiles, with number 5 on
both of them. The object is to get all nine tiles in the
3x3 grid with all their 5's in correct position. After a
level is complete you earn 5 additional moves for the next
one. How many levels would you be able to pass through?.. |
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Colour-Wriggle Mazes |
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Drag the wriggly worm from the
left-most column to the right-most column ensuring the worm
never occupies two cells of the same color. A witty variant
on the standard
wriggle-puzzles. Three modes to play, depending on how
much visual feedback you'd like to get from your actions.
From ClickMazes. |
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The Gem Puzzle |
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The classical puzzle to restore the
correct order exchanging the tiles 14 & 15. Clearly, the
task is impossible... unless the final empty cell is
located in the upper left corner - conceived by Mame & J.D.
Warner. Java sliding presented by Nick Baxter & Hirofumi
Fujiwara. |
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Quarda |
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All small squares of the same color
have to be assembled in vertical lines. There is the only
way to move the squares - rotate them inside the 3x3 box
either in clockwise or counterclockwise direction. Only 4
levels, but none of them will be easy. By Nick Kouvaris. |
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Broken Link |
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Oskar's Jukebox Puzzle |
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A Java implementation of the Jukebox,
a mechanical puzzle by Oskar van Deventer. Drop the colored
coins at the top of the jukebox so that a system of
switches would route them to the right colored basket at
the bottom and... keep the music playing in favor of your
score. From Clickmazes.com. |
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Kokonotsu SuperSudoku |
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Kokonotsu (a 9-letter word meaning
“nine” in Japanese) adds up the two major diagonals to the
traditional Sudoku. They say there is also a Magic Puzzle
Heart which enables clever players to solve the puzzles
more quickly. A Java version from a special Uwe Meffert's
site. |
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Znumbers |
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A set of boxes on the field with numbers from
1 to 4 on them. Move every box to an empty cell by the number
indicated on the box. Click the box and the X's will highlight the
available cells. 10 difficulty levels. Each one is complete when
all the boxes are moved. By Nick Kouvaris. |
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Last Updated: July 22, 2008 |
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