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Object |
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Help the Tipper
topple the crates to make a path to the Red Crate. |
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Set Up |
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Select a Challenge Card and place the crates and Tipper on
the playing grid to match the illustration. The Tipper
starts on the crate marked by a red outlined square. Place
crates solid side down. |
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To Play |
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From the starting crate, you move by tipping crates over
orthogonally (inline with the grid). For you to move from
one crate to another, a tipped-over crate must fall and land
adjacent to another crate. You may then jump from the fallen
crate to the adjacent one. |
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1 |
Start
Position - Tipper on blue crate. |
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2 |
First tip
the blue crate and jump to the green crate. |
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3 |
Next, tip
the green crate and jump to the yellow crate. |
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4 |
Then, tip
the yellow crate and jump to the red crate. YOU WIN! |
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Simple Rules |
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No jumping from crate to crate across gaps or diagonally. No
touching the grid floor. Climbing crates and walking
across upright or fallen crates is allowed. |
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Moves Not Allowed |
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Moves Allowed |
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